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These things about 2builders2tools are subjective - not everyone will agree with all of them.

  • Accidental Aesop: Anarchy leads to order, as factions, and groups of factions, arise from a completely disorganized and lawless server that doesn’t enforce any kind of rule about griefing and cheating.
  • Angst? What Angst?: That’s not always the case, but some players can be quite remarkably chill about the grief of their base(s), which in some cases required hundreds if not thousands of hours of work. That's because griefing is part of the 2b2t's experience (for the vast majority of players, that is).
  • Author's Saving Throw: 2b2t almost faded into oblivion several times, though it took internal measures to ensure a better quality of play, each making the server more popular and thriving:
    • Improving the server’s speed and giving it more memory to work on.
    • Fixing several glitches and exploits to prevent hackers and old players from getting too overpowered.
    • Adding a queue in order to prevent overloading after 2b2t turned mainstream.
  • Broken Base:
    • Basically, the server's getting popular, ushering in the Age of Hype. Some say it was the server's salvation, as it prevented a server with such a rich history into fading into irrelevance. Others claimed, and still do, that making the server popular turned it From Bad to Worse, with the addition of the queue system (now a permanent feature), more chaos, and more game-breaking bugs.
    • The Queue system, created in response to the ever-increasing influx of new players during the Rusher War. It forces players to wait in a queue before they can connect, with the time needed to connect easily encompassing a whole afternoon, if not more. Needless to say, it is extremely controversial for many aspects:
      • The very fact it still exists to this day. Hausemaster claims he has no choice, as Minecraft isn't built to handle properly massive amounts of players in the same map. On the other hand, detractors claim Hausemaser doesn't look hard enough to find an alternative solution, as he has much to gain from the queue system.
      • Indeed, you can buy priorities, working much like VIPs pass at DisneyLands, allowing players to halve the time needed to connect. Some players think it is a nice incentive to keep the server afloat, detractors claim it is the primary reason why Hausemaster hasn't looked for alternatives.
      • Hardcore players might be incentivized to spend all of their money in the queue's priorities. On this basis, some detractors have stated it has become the queue is a clever way to milk money out of clueless players, especially kids.
      • Lastly, you can get banned from getting priorities if you purposefully lagged the server. While most players would certainly find this a clever way to punish the most troublesome players, the issue with this is that it can become a roundaround way to shadowban players, especially the most active.
    • Hausemaster has made moves to comply, at least on paper, with Mojang's EULA, which entailed basically the destruction of the very essence of the server, with truly draconian rules (by 2b2t standards), such as enforcing strong punishments against hate speech or "hate building". Obviously, Mojang and Microsoft forced his hand, and for now, the changes remain on paper only, not really noticeable in-game. Needless to say, this sparked extreme amounts of controversies.
    • Opening the server to Bedrock Edition in 2025. It's a smart business move, but contributed to the growing strain on the server, with the queue even more clogged, not to mention, making this bold move likely attracted the ire of Mojang and Microsoft, since Bedrock is much more tightly controlled than Java. Bedrock players were derisively nicknamed "Dotters", and there has been calls to organize another Incursion in light of the "Dotters invasion".
  • Catharsis Factor: Griefing bases, especially griefing griefers' bases.
  • Crosses the Line Twice: Killing "newf**s"? Bad. Enslaving them by forcing them to mine obsidian for the sake of keeping them contained within the spawn? Quite evil but hilarious nonetheless.
  • Demonic Spiders: Hackers, regardless of their equipment, allegiances, or general skills (outside their cheats), are always a pain in the ass to deal with.
  • Discredited Meme: Spawn Incursions. They were trendy back during the Rusher Era, as the old players really felt the server was at stake by the mass influx of new players. Nowadays, 2b2t is known by pretty much everyone, resulting in a constant influx of new players that the queue system, firmly in place for years now, regulates. Also, the vast majority of oldf**s or midf**s who led the successful Incursions have left the server for good and thus be absent to assist with the logistics and organization of any new Incursion, which would face some significant challenges in the Spawn area, as it has become increasingly fragmented from constant warfare and way more dangerous than during the era of Incursions. To top it off, any Incursion would likely be met with anti-Incursionists (as were the Sixth and Seventh), and hostile PvPers at Spawn would either be uneasy allies at best, but most likely significant hurdles. To illustrate this, the last official Incursion, the tenth, was launched in October 2020 after MrBeast took interest in the server, almost four years ago, and was much milder in scope and intensity than any of the previous Incursion, facing significant challenges from the PvPers as mentioned earlier (who became the main focus of the Incursionists). The Infinity Incursion also disbanded in August 2021. So, unless 2b2t is facing a truly cataclysmic wave of fresh players that would make the Rusher War look like a skirmish in comparison, you'd be hard-pressed to find anyone eager to crusade yet again at Spawn.
    • Since 2b2t was opened to Bedrock Edition in late 2025, some players have again called for a crusade at Spawn to crush the "dotters" (i.e. Bedrock players), who put *even* more strain on the server. However, as by early 2026, there hasn't been any organized action.
  • Evil Is Cool: Basically, every major player of the game. None of them are heroic or even anti-heroic in the slightest (safe for a few such as Pyrobyte or FitMC), and have committed numerous (in-game) crimes, mainly mass murder and griefing. However, they are considered legends of 2b2t and even legends of the Minecraft multiplayer community in general for making the history of the oldest anarchy server still running.
  • Growing the Beard: At first, 2b2t was a server like the others with a small but active community, that was heavily advertised on obscure forums such as 4chan. It almost died due to players growing bored with it, especially with technical issues that rendered 2b2t almost unplayable. Then the server slowly but surely improved its condition, starting by fixing the various glitches and preventing hackers from getting too overpowered. After a while, several YouTubers started talking about the server, which launched the age of Hype that 2b2t is into to this day.
  • Inferred Holocaust: Every base that is still standing, will eventually be destroyed, regardless of how far away from the spawn it stands or even if this was built underground.
  • It's Popular, Now It Sucks: Basically the primary reason as to why the cataclysmic Rusher War occurred. As the Rushers won, the old players had to either adapt to the new normal (queue, constant huge player count, reshuffling of the server's "geopolitics"), or leave. Opinions are still mixed over 2b2t getting popular, with many thinking it improved, while others think it impoverished the server in the long run. With that said, while a lot of what the critics said would happen with the server getting popular indeed took place, the server wasn't much of a nice place before the Hype era (in fact, it was in many ways worse, with one group of cheaters even backdooring the server one time, putting everyone at risk).
  • Magnificent Bastard:
    • iTristan was the archetypical Manipulative Bastard who used pretty much every exploit available to further his own goals, that is, to take over the server among others, and also pressured georgebush420 into taking part in some of his schemes. Pretending to help Hausemaster over the management of the nascent server, iTristan used this opportunity to backdoor the server, conferring to himself god-like powers, allowing him to effectively do whatever he wanted, as long as he stayed under Hausemaster's radar, which he did until the Backdoor was discovered and fixed. Leading the infamous group dubbed The Tyranny, iTristan would also mastermind some of the most extensive Griefing operations of the time, lowering the player count following the Week of Destruction, and pretty much handing the server to him for a few months, and it would've likely stayed this way if it wasn't for TheCampingRusher starting the Rusher War. Still active to this day, iTristan continues to lead the most dangerous group of the server and faces no real repercussions for all his wrongdoings, besides a blow to his pride when his most secretive base, Imps 2, was discovered and blown up.
    • FitMC was originally an oldf** like many others. Everything changed when TheCampingRusher, a famous Minecraft YouTuber, decided to join 2b2t in mid-2016 and began to release videos about the server. He and TheCampingRusher both decided to mastermind a staged war between the oldf**s and the newf**s — given that most of the old guard was wary of any influx of newcomers — also documenting the war on their respective YouTube channels as a way to attract audiences, which sure worked soon enough. Assembling his coalition under the pretense of casting aside their past rivalries to defeat a far greater "evil", he and his goons massacred thousands upon thousands of Rushers, though he was actually benefitting from the war and carefully planned the battles to be waged in order to maximize both his views and those of TheCampingRusher, subtly hindering the efforts of his team whenever they were close to actually destroy the Rushers. While neither side won, both he and TheCampingRusher's popularities really took off after the events of the war, and they even departed on good terms by 2017, at the expense of all the Veterans and Rushers who waged the war for nothing.
  • Surprise Difficulty: The Spawn. Not so surprising for players that know a little about 2b2t’s map, but even then, many players truly underestimate how difficult it is to escape it. Imagine a giant, three-dimensional, dark, deadly maze of 4 km², with nearly no available resource, hostile mobs and Withers everywhere, and hostile players to compound your misery.
  • What Do You Mean It's Not for Kids?: While Minecraft is a kid-friendly game, 2b2t definitely isn’t one as it is more suited for teenagers (or even adults), given its total lack of moderation. Expect to find much violence, hate speech, and general toxicity.

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