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Im>Dai-Guard
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(QuestionableSanity moved page Aladdin Capcom to Aladdin (Capcom))
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#REDIRECT [[Aladdin (Capcom)]]
{{work}}
 
A [[Platform Game]] based on [[Disney]]'s ''[[Aladdin (Disney film)|Aladdin]]'', released by [[Capcom]] in 1993.
 
 
This ''Aladdin'' game, in which Aladdin uses a bedsheet as a parachute, was initially an exclusive for the [[Super Nintendo Entertainment System]], though there were bootleg versions for the [[Nintendo Entertainment System]] and [[Sega Genesis]] (for which ''[[Aladdin Virgin Games]]'' was legitimately released), and it was ported to the the [[Game Boy Advance]] eleven years later.
 
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=== Tropes appearing in this game: ===
 
* [[Advancing Wall of Doom]]: The wall of lava in the Cave of Wonders.
 
* [[Auto Scrolling Level]]: The first cave escape stage.
 
* [[Bonus Stage]]: "A Whole New World" is an enemy-free carpet ride.
 
* [[Bottomless Pits]]
 
* [[Bubbly Clouds]]: The Genie stages have some areas with cloud platforms.
 
* [[Build Like an Egyptian]]: Aladdin goes into an Egyptian-type pyramid to rescue Abu.
 
* [[Edible Ammunition]]: Apples can be thrown at enemies, but it only stuns them.
 
* [[Goomba Stomp]]: The main way for Aladdin to defeat enemies.
 
* [[Mercy Mode]]: In the Genie's level, the difficulty of the platforming is proportional to the number of lives you have left.
 
* [[Scaled Up]]: Jafar, in the final battle.
 
* [[Spikes of Doom]]
 
* [[Stalactite Spite]]: Tons of falling stalactites on later levels.
 
* [[Wackyland]]: Inside the Genie's lamp.
 
 
{{reflist}}
 
[[Category:Platform Game]]
 
[[Category:Licensed Game]]
 
[[Category:Super Nintendo Entertainment System]]
 
[[Category:Game Boy Advance]]
 
[[Category:Aladdin Capcom]]
 
[[Category:Video Game]]
 

Revision as of 16:39, 10 June 2015

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