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An RPG by indie developer DoubleBear Productions, Dead State casts the player as the leader of a safehouse during a Zombie Apocalypse. Although zombies will, of course, be a constant menace, the focus of the game is human interaction: other survivors will be both your greatest asset and your greatest threat.

Some of Age of Decadence's development team is assisting with the game. Its release date is as yet uncertain, but "most probably not" before 2012. The website can be found here.

Tropes used in Dead State include:
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"The current design lets you pretty much piss off, kick out, kill everyone you meet, with the kind of response you would imagine you would get from being King Bastard of the Apocalypse."

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