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Alas, Poor Villain: Not so much in the original, but in the DS version, its hard not to feel bad for the King Korol when Nimzo has Ladja execute him in an excessively brutal fashion.
Alternative Character Interpretation: Is Debora really as shallow and deluded about her own beauty as she acts? If not, just how much of her behavior is a front?
Ladja gets a hyper upgrade from regular boss to this in The Remake. Not only that he kills Pankraz, he is the responsible for turning you and your wife into statues, and killing of his colleague, King Karol, after he loses to the team.
He also puts you and harry, who are children at the time, into slavery right after using you as a barganing chip to keep Pankraz from attacking and lets his minons pummel Pankaraz a bit before killing him.
Heartwarming Moments: DQV is made of these. For instance, meeting Bianca again after all those years, the player's wedding scene, the reunion with his wife after being separated by ten years of being Taken for Granite, and returning to your Doomed Hometown and finding it restored to life as if it had never changed.
Hilarious in Hindsight: One of the nuns in the Heaven's Above Abbey says, "I'm sure there will never again come a time when you are forced to submit to the will of another." Marry Debora, and you have this trope in spades.
To wit: Using the hero as a human shield in order to prevent Pankraz from fighting back against his flunkies, incinerating him with a fireball after said flunkies had already beaten him to within an inch of his life, carting the hero and Harry off to a slave camp for the Religion of Evil for ten years; and then, much later on, turning the hero and his wife into statues for another ten years.
In the DS version he doesn't die at Talon Tower like he did in the SNES version. He goes on to show up near the start of the final dungeon, where he blasts Mada--the hero's mother and the woman you've been looking for the entire game--with the same Giant Instant Death Fireball of Doom that killed Pankraz within seconds of finally seeing her, forcing one more boss fight with him. Fortunately, this doesn't actually kill her. Unfortunately, Grandmaster Nimzo finishes the job.
Purity Sue: In any other game, Nera would be this. Absolutely everyone she comes into contact with, including an abbey of nuns that mention they've learned more from her than she did from them, can't help but talk about how beautiful and pure she is. Despite this, the game heavily suggests you marry Bianca rather than Nera.
Tear Jerker: Several scenes seem to be specifically designed to tug at one's heartstrings.
Unfortunate Implications: The game text pretty much states that you're still a teenager by the time you become a father.
Of course, that kind of thing would hardly be as frowned upon in a medieval world such as the one in the game.
Sancho's heavily stereotyped accent in the DS translation is rather... unfortunate, particularly given his role.
You can equip your 8-year old daughter with a lacy bustier, a silk bustier, the dancer's costume, etc.
The Woobie: This game is filled with characters you just want to comfort. The hero, Prince Harry post-breaking, Bianca, Nera and Debora as the bride, your pet sabrecat, Sancho, the twins... And that's without getting into all the NPCs you see broken and hurting throughout the game.
Woolseyism: Almost everything has been renamed in the English localization. If you don't dig the Punny Names and the Narm Charm of the localization, this game will be a Macekre for you. Especially if you've already played the much more faithful fan translation of the original SNES game.