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The Tactician[]
The Tactician was Walking the Earth to train his/her skills as a military strategist. He/She was ambushed by bandits and found by Lyn, who nursed him/her back to health. The Tactician would go on to join the armies of the Lords as their strategist. The Tactician is a stand-in for the player with no dialogue or characterization. Many of the cutscenes either take place from the Tactician's first person point of view or will show the back of the Tactician's head looking out into the scene as a psuedo-first-person point of view.
- Ambiguous Gender: His/her sprite.
- But Now I Must Go: At the end of the game.
- Canon Name: The default name is Mark.
- Demoted to Extra: Appears and is mentioned less and less near the middle and last quarter of the game, but lessened a bit at the very end. Yes, this game managed to render the player him/herself to be of minimal importance to the overall plot.
- The Faceless: The Tactician's face is never seen.
- Featureless Protagonist: Occasionally, the back of the Tactician's head will be shown in the cutscene, but otherwise no details are given about the Tactician's appearance or background.
- Hello, Insert Name Here
- Heroic Mime: Occasionally, the other characters will ask you a question and reply as if you had responded.
- Mission Control: Essentially the character's entire role/purpose. Also somewhat crosses over with The Smart Guy... unless you get a D/E rank, in which even the ending sequence will mock you.
- OC Stand In: Oh good God, the Tactician Sues and Stus...
- This actually does fit the intended purpose of the Tactician. The Tactician is supposed to be an Escapist Character for the player to project themselves into the game, and if you play well in the game, the other characters will lavish praise on you.
- This Shipper Is You: The game mechanics allow for all the shippers out there to turn their character into a matchmaker. Unless you find the options available... too limiting.
- Player Character
- Purely Aesthetic Gender: Actually, in this game, there isn't even an aesthetic difference because the Tactician's sprite and artwork is exactly the same regardless of which gender you pick. Some of the characters will react differently to your character based on gender, but otherwise, there is no real impact on the game.
- The Strategist
Sain[]
“Would you not favor me with your name? Or better yet, your company?” |
The first and undeniably the oddest person Lyn meets on her journey, Sain is a gallant cavalier in service to House Caelin, full of "passion and fire," beloved of the populace who sends women swooning... or so he would have you believe. In reality, he amounts to little more than a skirt-chaser. Considered lazy and foolish by his comrades in Caelin's knights, Sain desperately wants to be a hero (mostly so he can get chicks), it’s just that he isn’t very good at it, at least at first.
Class: Cavalier |
- The Big Guy: Being the most physically powerful of Lyn's core group of five, he fits this role best in "Lyndis' Legions".
- Blade on a Stick: It is, as we all know, the most heroic of all weapons.
- Butt Monkey: To the game engine itself. He spends a good slice of the tutorial screwing up, so that Kent can instruct the player on what not to do.
- Chivalrous Pervert
- Establishing Character Moment:
Sain: "I hail from the Caelin canton, home to men of passion and fire!" |
- Heroes Prefer Swords: Though he still does use swords, he defies the trope initially by insisting that the lance is the most heroic weapon and thus insisting on using them. It doesn't last.
- Heterosexual Life Partners: With Kent.
- Incoming Ham: Often heard before he's seen, followed by his chat head dashing into view.
- Knight in Shining Armor: He tries, bless him...
- Large Ham: Especially once he realizes that Louise is the Countess of Reglay, and, thus, Pent's wife:
Sain: Lady Louise! |
- Matchmaker Crush: His and Kent's B support suggests strongly that he has feelings for Lyn too, but would rather let Kent take the lead.
Sain: Oh, get over it! You can admit it, can't you?! I mean, she is beautiful, and she is kind... How could anyone not have feelings for her? [...] But I guess I will have to let you take the lead here, since that is truly the knightly thing to do for one's partner... |
- Mr. Exposition: He and Kent know more than a little about Caelin politics.
- Shoo Out the Clowns: Declines in importance as the game increases in seriousness, to the point that, as far as the plot is concerned, he's almost a non-entity following the Disc One Final Boss.
- Those Two Guys: With Kent, again, following the red cavalier/green cavalier tradition.
Kent[]
“Our territory may be small, but our knights are among the bravest!”
—Kent to Heath in a support conversation
|
Sain's associate, who evidently does the thinking for both of them, Kent is another of the knights sent by Caelin to retrieve Lyn. Kent has a good head on his shoulders and a fair knowledge of battle tactics, which he will gladly explain to you during the Forced Tutorial. He is totally devoted to Lyn's service, something that may simply be duty or may be, as Sain suspects, a sign of attraction.
Class: Cavalier |
- Apologises a Lot: To Farina in their supports.
- Bodyguard Crush: Well, Sain says so, at least.
- Confirmed if he and Lyn get an A support, since she sets off to Sacae with him after they leave Caelin in Hector's care.
- The Generic Guy: Outside his support conversations at least, his main personality trait is essentially being The Straight Man to Sain's Foil.
- Heterosexual Life Partners: With Sain.
- Jack of All Stats: The most balanced of all of the mounted units, but the only one that doesn't excel in anything, either.
- He does seem to have a slight preference for Skill and Speed, but it may only be because there's no designated Fragile Speedster among the cavaliers.
- Knight in Shining Armor: And how.
- The Lancer: In Lyn's core group, though he's less prone to being argumentative than most Lancers (tending to fight with The Big Guy instead). Of course, being a knight, he feels it's not his place to dissent, anyway.
- Mr. Exposition: Through the fourth wall!
- The Stoic: To a fault. Sain lampshades it once when he comments that Kent will age too quickly considering how much he worries.
- Sugar and Ice Personality: Comes as this with Lyn, and later with Fiora.
- Those Two Guys: With Sain, following the red cavalier/green cavalier tradition.
Florina[]
“W-Well, what was I supposed to do? All those bees came flying out at me! I was so frightened...”
—Florina to Lyn in a support conversation
|
A childhood friend of Lyn's from Ilia. The first Pegasus Knight to join the group, she pledges her support to Lyn due to their friendship. After helping her against Lundgren, she stays with Lyn until Nergal rises up. As Castle Caelin is under attack, Florina manages to escape and reach for Eliwood's crew.
Class: Pegasus Knight |
- The Chick: In Lyn's core five — doesn't stop her from being an efficient fighter, though.
- Does Not Like Men: Though not in a malevolent sense. She's just pretty darn intimidated by them, at first. Even the choice of the Tactician's gender will influence her dialogue with him/her.
- Heck, the Running Gag is so strong that her three supports with Hector are about Florina trying to thank him for helping her out and not being able to spit it out.
- Heterosexual Life Partners: If she's not shipped with Lyn, then this is how their relationship is interpreted.
- Huge Guy, Tiny Girl: The 'tiny girl' half with Hector, if they are shipped.
- Interspecies Friendship: With her pegasus Huey. It's mentioned in her support with Ninian that as a child she wanted to befriend a benevolent dragon rumored to live on a mountain the irony of this support is that Ninian herself is an half-dragon but Florina don't know yet.
- Love Interest: She may become one of Hector's.
- Moe Couplet: Her supports with Lyn, Serra, Ninian, and Nino not only multiply her own Moe, they help share it with the other girl. The results are often spectacular.
- Plucky Girl
- Romantic Two-Girl Friendship: With Lyn, Serra, Nino, and Ninian.
- Shrinking Violet: Mostly because she's been raised by ladies, and the Pegasi Knight units are all-female squads for obvious reasons.
- Tomboy and Girly Girl: Girly Girl to Lyn's Tomboy.
- And Farina's and Fiora's, too.
- Weapon of Choice
- Blade on a Stick: Default for Pegasi Knights.
- Hot Chick with a Sword: Upgraded to one upon becoming a Falcon Knight.
- Zettai Ryouiki
Wil[]
Rath: “But… Wil… You are still… strange.” —Wil and Rath in a support conversation
|
A young archer from Pherae, he left his village a few years ago to earn his fortune. Met Lyn in a squabble with some bandits in Bern, and after defeating them he joined her retinue — even coining the name 'Lyndis' Legions'. He's the childhood friend of Rebecca and her brother Dan, the latter of whom he left with before they were separated.
Class: Archer |
- The Archer
- Annoying Younger Sibling: Develops into one in his supports with Raven.
- The Ditz: Especially emphasized in his supports with Raven, though it may just be that he's contrasted with one of the game's most unhappy characters.
- Heroic Self-Deprecation: Some of his Supports reveal he's quite unsure of himself and really lacking confidence. Nonetheless, this also gives him vibes of ...
- The Determinator: In his Supports with Rath, he strives to learn to shoot horseback despite struggling to do so. In his Supports with Wallace, he strives to train despite the immense regimen the former General puts him through (it also gives him a sense for his own limits.)
- My Greatest Failure: He's so ashamed of having left his family without warning and not even fulfilling his motivations for doing so, that he hasn't made contact with them in five years — even though he told Lyn he'd send word. Finally does so with some persuasion from Lyn, in their A Support.
- Nice Guy: One of the most stable and all-around 'normal' characters in the game. He's even implied to get along fairly well with Florina, even though they don't exactly fall on the right end of the Weapons spectrum...
- Sempai Kouhai: Tries to develop this with Raven. It doesn't work.
- The Smart Guy: He's pretty world-wise, anyway, and so sort of fits this role in Lyn's group.
- Victorious Childhood Friend: With Rebecca, if they get an A Support.
- What the Hell, Hero?: Rebecca calls him out for leaving his home behind and never making contact with her or his family. It works.
- Also called out by Lyn on that.
Dorcas[]
A quiet but kind man from Bern, who joins a band of brigands to make money for his Ill Girl wife, Natalie. Has a change of heart after meeting Lyn and joins her group. In Eliwood's story, he joins early on, still making money to help his wife.
Class: Fighter |
- An Axe to Grind
- The Big Guy: In the early stages of both Lyn and Eliwood's stories.
- Gentle Giant
- Heel Face Turn
- Honour Before Reason: In his Supports with Farina, he insists on making enough money to pay her back for her charity, even those she's initially willing to let him be.
- Huge Guy, Tiny Girl: Implied, with his wife Natalie.
- I Will Protect Her: Builds his entire character around this trope.
- Nice Guy
- Papa Wolf: Is initially willing to do anything, no matter how bad, to help his wife. Lyn only snaps him out of it by persuading him that his wife would not forgive him for it. Even then, he declines an offer by Oswin to join Ostia's knights, stating that he fights only for his wife.
- The Quiet One
- Sensitive Guy and Manly Man: The Sensitive Guy to Bartre's Manly Man.
- Those Two Guys: Him and Bartre.
- Well-Intentioned Extremist: At first — he almost became a Knight Templar over it. Lyn managed to talk him out of it, though.
Serra[]
A loud, obnoxious priestess in service to Ostia who hired Erk to be her escort. They met Lyn and joined her party after dealing with a group of bandits near the Bern border. She later joins Eliwood's party by proxy of joining Hector on his quest. Although she many characters (and gamers) find her intolerable, she has pains within that she hides from the world...
Class: Cleric |
- Broken Bird
- Cry Cute: Many of her A supports involve her breaking down in tears and making us cry with her.
- Fallen Princess: If the Etrurian parents who abandoned her in a convent when she was a little girl were noblemen from a fallen clan.
- Genki Girl
- Girlish Pigtails
- Huge Guy, Tiny Girl: If paired up with the Mighty Glacier Oswin.
- Doubles as May-December Romance because she's 16 and he's in his 30's.
- Jerk with a Heart of Gold: Her Supports with Lucius cement her status as this.
- Also her supports with Florina, where she helps her open up.
- Magical Girl Warrior
- Magikarp Power: Her offensive capabilities are nonexistent until she gets promoted to Bishop, but once she does...
- Odd Friendship: Despite her noisy and boisterous ways, Serra can become good friends with Florina, to the point of Romantic Two-Girl Friendship.
- Parental Abandonment: It causes her a lot of angst and is the source her irritable personality.
- Rose-Haired Girl
- Second Love: Can end up as this for Matthew if they get to A level support.
- Shipper on Deck: Her supports with Sain show her as vying for a Love Triangle between Hector, Eliwood, and Lyndis.
- Small Name, Big Ego: Acts like one, but it's a bit more complicated than that.
- Stepford Smiler: A type A. She appears cheery and bitchy, but is more insecure than she'd like you to know.
- True Companions: Her relationship with Hector, as seen in their A Support.
- Tsundere: Particularly towards Erk and Matthew.
- "Well Done, Son" Guy: The person whose approval she most desperately yearns for is Oswin. In their B support, when he harshly scolds her, her self-esteem is shattered and it takes her almost their whole A support to regain it.
Serra: ...I want to talk to you, but... all you ever do is tell me everything I'm doing wrong... You don't like anything I do, right? So... So... ... ... ... ... ......*sniff*... |
Erk[]
A young studying mage, the only student of the Mage General of Etruria, Lord Pent. First appears as Serra's escort, helping Lyn's party thereafter.
Later, while escorting Priscilla, they end up stuck in Laus due to its corrupt Marquess being infatuated with his employer. He and Priscilla join Eliwood's party in exchange for their assistance, also hoping that it may help her in finding her missing family. He's often quite uptight, but mellows around people he's closer towards.
Class: Mage |
- Bodyguard Crush: Sort of an inverted example with Priscilla, though he eventually catches on as well.
- Can't Stand Them Can't Live Without Them: Serra annoys him a lot, but he likes her a lot more than he lets on.
- Deadpan Snarker: Most evidently in his interactions involving Serra:
Lyn: Why are [Erk and Serra] fighting these bandits? |
- Defrosting Ice King
- Kill It with Fire/Shock and Awe: for the vast majority of the game, the Fire and Thunder tomes--joined later by Elfire--are Erk's Weapon of Choice. More powerful ones like Fimbulvetr and Excalibur are typically reserved for use against boss-type opponents.
- Parental Substitute: Pent and Louise are essentially his adoptive parents, and they treat him as such. Especially Louise, who actively dotes over him.
- The Stoic
- Not So Stoic: Serra is particularly good at pushing his buttons.
- Sugar and Ice Personality: A male variant
- "Well Done, Son" Guy: To Pent, oh God.
Rath[]
The son of Dayan, tribal leader of the Kutolah Tribe in Sacae. He was sent away from his tribe as a child due to a prophecy stating that he would play an important role in saving the world. Eventually became Captain of the Palace Guard at Araphen, where he met Lyn during an attack by Lundgren. He joined her party after witnessing the extent of his liege-lord's bigotry, and disappeared after her defeat of Lundgren — before re-emerging as a mercenary and rejoining the group on her behalf.
Class: Nomad |
- Aloof Ally: Has strikes of this when his quiet personality, and being absent for most of the scenes. Mostly shown at the end of Lyn's story where he slips out, unknown what happened to him.
- Because Destiny Says So: When his tribe's diviner saw a dark omen in the stars, Rath, as the Chieftain's son, was required to leave so that he would help prevent it coming to pass. Needless to say, he does.
- Bow and Sword In Accord: When/if he gets promoted.
- The Chief's Daughter: Genderflipped
- Defector From Decadence: Of a sort — he served as Captain of the Guard at Araphen until he realised his liege-lord would never see Sacaens as anything but savages, in spite of his exception in Rath's case.
- Disc One Nuke: In Lyn's story.
- Doomed by Canon: In 6, Sue expresses concern about her grandfather, but not her father, fighting with Bern.
- Horse Archer
- Parental Abandonment: He was sent out of his tribe — before he was even four — because, as the Chieftan's son, he had a duty to prevent the world's destruction.
- Perpetual Frowner: Lyn Lampshades it.
- Punny Name: Feel my RATH!!
- Go find a YouTube video of when he recruits, and see if the title or description does not have that along the lines.
- Proud Warrior Race Guy: Albeit more soft-spoken than most.
- Rescue Romance: With Lyn, if they have an A Support.
- So Proud of You: If Rath stays in the main party until the story's end, he returns to his tribe to recieve a warm welcome from his fellow tribemen, particularly his father.
- The Stoic
- Sugar and Ice Personality: Towards Lyn in particular. Also shows his dere side to Wil, in their Supports.
Matthew[]
A mischievous and sly young man, good at catching info and stealing things. He's actually one of the top spies of Ostia, who first aids Lyndis and tells his lords about what happened, then pledges his loyalty to Hector and joins him in his quest.
Class: Thief |
- Anti-Hero: Shades of Type II due to some... questionable actions he takes. Overall, though, he's a pretty swell guy.
- Combat Pragmatist: Much to Guy's irritation, Matthew accepted a challenge and then ambushed Guy while he was asleep to teach him that he won't last long if he expects people in war to fight fair.
- Fragile Speedster: As with all thieves.
- Guile Hero: Demonstrated most strongly in the first chapter of Hector's story — sensing the Fang assassins in the castle, and knowing that they wouldn't show themselves until Hector was alone, he seemed to leave immediately after Hector refuses his aid (knowing full well he'd be turned down), and reappeared only after they'd revealed themselves to Hector. When Hector confronts him over it, he openly confessed as much.
- I Let Gwen Stacy Die
- Obfuscating Stupidity
- Older Than They Look: He's at least in his early 20's, as stated in the artbooks,
- Revenge: A huge theme in his supports with Jaffar, the guy who killed his girlfriend Leila.
- The Sixth Ranger: In Lyn's story, where he's the only character outside the core group and main characters to appear afterwards. Also functions as such since he basically invited himself and Lyn didn't trust him at first (due to his being a thief... or so she thought at first).
- Second Love: Has an NPC love interest as of the start of the story. Can still end up paired with one of your other units at the end, as said NPC dies.
- May-December Romance: That "other" unit is a 16-year-old girl. As mentioned above, Matthew himself is in his 20's so they are a May-September deal.
- Trickster: Specially obvious in his supports with Hector.
Lucius[]
A quiet, kind, but also very stubborn monk from the Saint Elimine Order, whom we meet as he joins Lyndis's group after seeing Nils being mistreated by scared townspeople. Later, he appears again as the travelling companion of a troubled man named Raven.
Class: Monk |
- Bishonen
- Break the Cutie: His backstory, in which his dad dies in front of him, his Ill Girl mom dies a few years later, he's sent to an Orphanage of Fear and is bullied there, then is employed by the Cornwell House, only to lose them too, and is now only able to watch as Raymond is consumed by bitterness...
- Determinator: He manages to pull through all the crap life has thrown at him, and his B support with Raven is about finally calling him out on his purposes and refusing to take it anymore. So much that Raven actually has to drop his Jerkass attitude and pretty much apologize to him for pushing him away.
- Doomed by Canon: Implied. He starts an orphanage in Araphen in his ending. In Sword of Seals, Lugh used to live in an orphanage in Araphen and it is explained that the Father who took care of it was killed by Bern's troops for resisting.
- Dude Looks Like a Lady:
- Dropped a Bridget On Him: Or better said, on Serra.
- Forgiveness: Even upon learning that it was Bishop Renauld who had orphaned him, Lucius was still capable of forgiving him.
- Gay Option: Generally considered to serve as one for Raven. Implied to have a straight option with Serra based on their A support, but no special ending.
- Glass Cannon: Likely to end up as this, since his Defense and HP tend to be low (even for a Squishy Wizard) while his Magic, Skill, and Speed stand out.
- The Messiah
Nils[]
A young and cute ministrel who works as a travelling performer with his beautiful older sister, Ninian. They seem to have really lousy luck, however, as a mysterious group is hell-bent on capturing them for Gods-know-what purposes. After Lyn and Eliwood help to rescue Ninian, they stay with the group until Lyndis reclaims her place in Caelin, then they leave quietly... and are soon back to their runaway status, due to their mysterious past and link to the mysterious Black Fang.
Said past is as follows: Nils and Ninian are the offspring of a dragon woman and a human man. During The Scouring, their mother Aenir was taken away and their dad went missing in search of her, so they crossed the Dragons's Gate with their people. However, they were summoned back by a mysterious man — Nergal, the lead of the organization that wants them.
Class: Bard |
- An Ice Dragon.
- Break the Cutie]
- Distressed Dude: Not his fault; he's just a kid and his dragon energy was all sapped away when he and his sister Ninian came to this world.
- Fragile Speedster: His resistance to direct hits isn't exactly the best. On the other hand, he's got such high Speed and Luck that it's VERY hard to hit him.
- Half Human Hybrids (His and Ninian's mom was Aenir, a dragon woman. Their dad was a human shaman... Nergal.)
- I Know You Are in There Somewhere Fight (to the Brainwashed and Crazy Ninian. Easily the boy's Crowning Moment of Awesome.)
- Ill Boy: In Kinship's Bond, he has a huge seizure and must be protected.
- Mad Shaman's Cute Son.
- Older Than They Look / Really Seven Hundred Years Old
- Spoony Bard: His Magic Music lets you have an extra turn.
- Considering how useful this is, he's not actually Spoony.
- Status Buff: Once he replaces Ninian, he gets to use some spiffy rings to enhance your statuses.
- White Magician Boy: He has the personality, the support ability skillset, the lack of combat skills, and is a Mystical Waif.
Wallace[]
A loud, brash, and powerful knight who was the long-time commander of the Caelin Knights. He retired some time ago to work on his farm, but Lundgren tried to rope him into his conspiracy to kill Lyn. Upon meeting her, though, he decides to do the right thing and stay with her crew...
Class: Knight (for all of ten seconds before you're forced to promote him) |
- The Big Guy
- Badass Boast: "AHAHAHAHAHA! Look! A giant walks among you! Come on! Break your weapons against me!"
- Bald of Awesome
- Blood Knight: A heroic version.
- Boisterous Bruiser
- Call to Agriculture
- Crutch Character: When you first get him, he's essentially indestructible, even more so if you are forced to promote him during the Forced Tutorial. If you want, you can use him to defeat the remaining bosses in Lyn's story with little to no trouble.
- Disc One Nuke
- Four-Star Badass
- Guest Star Party Member: The only character from Lyn's storyline who it's possible to never encounter in Eliwood's. If you want him back, don't train your Lords much.
- And he joins Lyn's party just two chapters before the end, at that, and is probably one of the strongest characters you'll have at that time. Naturally, he's less than impressive when he returns.
- Large Ham
- Lightning Bruiser
- No Sense of Direction
- And boy, does the game take this trope and play with it to Hell and back — why, just to rub the joke directly in your face, you even have an Elimine-forsaken Fog of War on both maps where Wallace is potentially recruitable!
- Obfuscating Stupidity: His sense of direction was good enough for him to find and slaughter the Taliver Bandits on Lyn's behalf, however.
- Retired Badass: Had left the Caelin military to live peacefully in the countryside, then joined Lyn's group.
- And, in the very end, he becomes this again, when he winds up in Ilia, and decides to spend the rest of his days as a farmer there.
- Screw the Rules, I'm Doing What's Right: Upon meeting Lyn, he decides to turn on Lundgren.
- Ten-Minute Retirement: Lyn's actions called him back into service, and he found then that he still enjoyed fighting. He spent another year looking for fights before he finally settled down for good after Nergal's defeat.
- Took a Level In Badass: According to his supports with Renault, he was very cute as a kid and even bullied because of that. And 30 years later, he's a HUGE Badass.
- Three Amigos: With Lyn's parents, in his backstory
- Younger Than They Look: His supports with Renault say he's just 40! Really!
- Fridge Logic: He claims to have been a knight for 30 years, which means that he would have first become a knight when he was ten!
- Well, paiges and squires were recruited while young... Perhaps he just meant that he's been in servitude to Caelin for that length of time.
- Fridge Logic: He claims to have been a knight for 30 years, which means that he would have first become a knight when he was ten!