|Quotes • Headscratchers • Playing With • Useful Notes • Analysis • Image Links • Haiku • Laconic|
"Last version was better," says Floyd. "More bugs. Bugs make game fun."
Some software glitches are so weird and wonderful that everyone likes them and looks back upon them fondly.
There are two common breeding grounds of popular bugs. One is 8-bit and 16-bit consoles where the code, data and game state are stored in one homogeneous block, and a single misplaced pointer can read sound generation code as level data or write the graphic memory to the player inventory. The other is cutting-edge 3D games where half a dozen third-party renderers, physics engines and net codes can conflict with one another in freakish ways.
If it's related to some game character somehow staying alive, it's Dead Character Walking.
Contrast Game Breaker, as well as Game Breaking Bugs that may not overlap with the former. They are often helpful to Speedrunners. This trope has nothing to do with friendly cockroaches and mosquitoes.
- Good Bad Bugs/Action Adventure
- Good Bad Bugs/Action Game
- Good Bad Bugs/Adventure Game
- Good Bad Bugs/Card Battle Game
- Good Bad Bugs/Driving Game
- Good Bad Bugs/Fighting Game
- Good Bad Bugs/First Person Shooter
- Good Bad Bugs/Laconic
- Good Bad Bugs/Massively Multiplayer Online RPG
- Good Bad Bugs/Mech
- Good Bad Bugs/Miscellaneous Games
- Good Bad Bugs/Other
- Good Bad Bugs/Platform Game
- Good Bad Bugs/Puzzle Game
- Good Bad Bugs/Quotes
- Good Bad Bugs/Real Life
- Good Bad Bugs/Real Time Strategy
- Good Bad Bugs/Rhythm Game
- Good Bad Bugs/Roguelike
- Good Bad Bugs/Role Playing Game
- Good Bad Bugs/Shoot Em Ups
- Good Bad Bugs/Simulation Game
- Good Bad Bugs/Sports Game
- Good Bad Bugs/Survival Horror
- Good Bad Bugs/Third Person Shooter
- Good Bad Bugs/Turn Based Strategy
- Good Bad Bugs/Wide Open Sandbox