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  • Before making a single edit, Tropedia EXPECTS our site policy and manual of style to be followed. Failure to do so may result in deletion of contributions and blocks of users who refuse to learn to do so. Our policies can be reviewed here.
  • All images MUST now have proper attribution, those who neglect to assign at least the "fair use" licensing to an image may have it deleted. All new pages should use the preloadable templates feature on the edit page to add the appropriate basic page markup. Pages that don't do this will be subject to deletion, with or without explanation.
  • All new trope pages will be made with the "Trope Workshop" found on the "Troper Tools" menu and worked on until they have at least three examples. The Trope workshop specific templates can then be removed and it will be regarded as a regular trope page after being moved to the Main namespace. THIS SHOULD BE WORKING NOW, REPORT ANY ISSUES TO Janna2000, SelfCloak or RRabbit42. DON'T MAKE PAGES MANUALLY UNLESS A TEMPLATE IS BROKEN, AND REPORT IT THAT IS THE CASE. PAGES WILL BE DELETED OTHERWISE IF THEY ARE MISSING BASIC MARKUP.

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An object-oriented Application Programming Interface for the Apple Macintosh, released in 1987. It used the concept of a Rolodex-style stack of data cards, with links from card to card. It made programming very easy; so easy, that it threatened commercial Mac software. Apple didn't know what to do with it, and was slow to develop it. The last update was in 1998. Promised further updates ended up as Vaporware, and it was abandoned in 2004.

The World Wide Web is a Spiritual Successor of HyperCard (among many other things). HTTP, Java, and Wikis were all pioneered by people who had used HyperCard, and were inspired by its simple and intuitive interface.

Games written in HyperCard:[]

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