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As good as the first.


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The second installment in the Game Arts-developed Lunar series of console role-playing games - not remade as much as the first but still existing in multiple versions. The titles are:

Lunar 2 takes place a thousand years after Lunar 1, and centers on a teenaged treasure hunter named Hiro, who is fascinated by the Lunar world's epic past (in short, the events of Lunar 1). While exploring a ruin he meets Lucia, a Mysterious Waif with vast magical powers who immediately announces that the world is "in grave danger." As if to prove her point, the Big Bad shows up and puts a curse on Lucia, depowering her. In response, Hiro takes it upon himself to help Lucia carry out her mission to meet with the Goddess Althena, who can set the world to rights. The trouble is that Althena's far-reaching religious organization thinks that Lucia herself is the threat to the world, and attempts to stop them at every turn.

Yes, it's a Corrupt Church plot...that well-worn trope which drives the storyline of many a late 90s Eastern RPG. But when Lunar 2 debuted in 1995, the corrupt church plot was new to video gaming - in fact, Lunar 2 may have even been the pioneer. Be that as it may, the fact that the game held up well enough for a remake is testament to Lunar 2's other strengths - the fun characters, the entertaining, humor-laden writing, and the fantastic soundtrack. The remake, released in the twilight of the PS1 era, is notable for: being the only remake of Lunar 2, (unlike Lunar 1 which developers can't seem to leave alone) and having a lot more in common with its Sega CD original than its counterpart, Lunar Silver Star Story Complete, does.

Sample our character sheet!


Lunar 2 provides examples of:[]

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 "If there is a god of destiny, he is fond of plot twists...and so am I."

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  • Defeat Equals Friendship: All of Zophar's flunkies realize the error of their ways after they are defeated, except for the fake Althena, Ghaleon because he was secretly helping the heroes all along, and Leo who he pretty much becomes an ally before you beat him.
  • Defeat Means Playable: It takes a while for the payoff, but Leo. He needs to have his Heroic BSOD first.
    • Hiro invokes this with Ghaleon with the apparent intent of taking him on as a Sixth Ranger, but it's not to be. Zophar's power is keeping him alive, and Ghaleon re-dies soon after betraying Zophar.
  • Did Not Get the Girl: In the first ending, Lucia returns to the Blue Star and leaves Hiro behind. In the Epilogue, Hiro finds a way to go to her.
  • Did You Just Punch Out Cthulhu?: The defeat of Zophar by Hiro, Ronfar, Jean, Lemina, Leo, Lucia, and Ruby.
  • Distaff Counterpart: Story-wise, female Ruby plays much the same role in Lunar 2 as male Nall does in Lunar 1.
  • The Dulcinea Effect: Hiro's devotion to Lucia. So much so, in fact, that the The Grand List of Console Role Playing Game Cliches calls this trope the Hiro Rule.
  • Dragon with an Agenda: Ghaleon, to the point of Reverse Mole.
  • Easter Egg: Working Designs were fans of this trope.
    • When fighting the game's first boss, the Guardian, It is possible for Hiro and Gwyn to faint in positions that will block the Guardian's movement and prevent him from reaching Lucia (who cannot attack in this battle). In this unlikely event, Ruby will swoop down and use her fire-breath on the Guardian, destroying it in one hit. Not only a very cool bug fix, but also a bit of Foreshadowing.
    • Ruby serves as the cursor in the game's menus, flying to the different choices when a directional button is pressed. Press left and right rapidly in the inventory screen and the Ruby cursor will eventually become dizzy.
  • Eldritch Abomination: Zophar, who spends most of the game as an Obviously Evil voice. When first seen, he seems to be some kind of giant stone cuttlefish monster, taller than the sky, with dragon tentacles and a face. The relationship between this form, the much more compact "lair" that he made for himself, and the bizarrely feminine humanoids fought to "kill" him is never elaborated upon.
  • Element Number Six: Lucia favors a sort of non-elemental Star-themed magic that blows away enemies of all elements indiscriminately, despite carefully laying out a five-element system (especially in the remake).
    • Justified in that she can directly access the magic that created the world.
  • Emotionless Girl: Lucia, though she feels more as time passes.
  • Enemy of My Enemy: Why Zophar brought Ghaleon back from the dead - Zophar evidently assumed that since Ghaleon opposed Althena before, he'd be up for a grudge match. He's so very wrong.
  • Expy:A handful of characters appear to be simply re-tooled versions of characters from Lunar 1.
    • Combine the Mr. Vice Guy aspect of Kyle with the gameplay role of Jessica and who do you get? Ronfar.
    • Averted to some degree - Lemina is a veritable Palette Swap of Mia and has the same Elemental Powers, but couldn't be more unlike Mia personality-wise. Lemina is an extremely pushy extrovert, while Mia was an extremely polite introvert.
    • At the other end of the spectrum, there's Ramus, the descendant of the first game's Ramus, who is a perfect replica of his ancestor. The Grand List named a line item for him, too.
  • Fake Difficulty: When they localized the Sega CD version of Eternal Blue, Working Designs added in a feature that forced players to pay a certain amount of XP earned from battle to save the game. This feature was left out of the Eternal Blue Complete on the Playstation, and Working Designs acknowledged in the official strategy guide for the game that "it was much more annoying than challenging."
  • Fashion Shop Fashion Show: Lucia gets put through a short one by the other female members of the party.
  • Five-Bad Band: Played straight.
  • Five-Man Band:
  • The Gambler: Ronfar, who swears by his dice...even to the point of having attacks that involve rolling them.
  • Giant Space Flea From Nowhere: Some of the bosses seem to exist just so there can be a boss fight at the end of the dungeon. Of particular note is the Sega CD version's "Phantom Sentry" that shows up out of nowhere (there's no indication whatsoever that a boss fight is imminent), looks like a gun-slinging samurai (in a setting that otherwise completely lacks firearms), and makes cryptic comments to Lucia before vanishing, never to be seen again... Until the Epilogue, in which he returns and actually becomes important to the plot.
  • Handsome Lech: Ronfar. He's a notorious womanizer, which wears on the nerves of his fellow party members.
  • Have You Seen My God?: Something is up with the Goddess Althena, and Lucia has to reach her in order to solve the mystery.
  • Heel Face Turn: Apparently being dead for a thousand years gave Ghaleon a lot of time to reconsider his past actions. So when he's resurrected as Zophar's Dragon, he immediately begins subverting the Big Bad's plot. First subtly, and then overtly, despite knowing he's guaranteed to die again as a result.
  • Heel Realization: White Knight Leo. This is the reason why he flip-flops between Heel and Face. By the time he's mostly sided with Hiro, he's had to accept that the Althena he served was a fake goddess, put into position by the real dark god, Zophar, and that the woman he's been trying to slay, Lucia "the destroyer", was actually carrying out the will of the real goddess Althena by trying to protect the world from Zophar. It's a tough pill to swallow.
  • Heroic BSOD: White Knight Leo, who, after finding out that he's a servant for Zophar, has one that lasts until the final act of the game, at which point he becomes permanently playable.
  • Heroic Second Wind: The entire party during the fight with Ghaleon.
  • Hilarious Outtakes: In the Playstation remake, as before, your reward for watching the entire credits roll is these. Of particular note is Jean's VA commenting on her character's Stripperrific outfits and Ghaleon hamming it up to extreme levels.
  • Humanity Ensues: Nall. Ruby also had a human form drawn in the artbook, whether this was ever planned to be implemented in the plot at all is anyone's guess.
    • Also Lucia, who is apparently a goddess who learns to be "human".
  • Humanity Is Infectious: Lucia slowly learns human behaviors as the game proceeds, developing empathy toward her companions. Even the Big Bad knows this trope...since it's the cornerstone of his Batman Gambit to take advantage of Lucia via a "Friend or Idol?" Decision scenario.
  • Humans Are Special: This appears trope appears again and again, starting with Lucia's amazement that Ronfar was able to overcome Zophar's curse, and culminating in the "power of humanity" - which effectively means that all of the player characters are Determinators. Even Ghaleon, whose motivation in the Silver Star Story was the belief that humans needed a god, now believes in this.
  • Identical Grandson: This game's Ramus is a descendant of the Ramus in the first game.
  • If It Swims, It Flies: In the games, the Dragonship Destiny can only travel by land and sea. However, in the Childhood's End manga, the Dragonship Destiny somehow gains the ability to fly as well. Leo explains it as being possible through sheer righteousness and willpower.
  • Infallible Babble: Ruby takes any and every opportunity to remind people that she is not a cat, she is a baby Red Dragon.
  • Innocent Fanservice Girl: Lucia is ignorant of nudity taboos. Crowning Moment of Funny when she walks in on Hiro while he's soaking in a hot spring.
  • Inspector Javert: White Knight Leo has a reputation for single-mindedness where his duty is concerned. He proves that it's well earned by turning the first half of the game into a Stern Chase.
  • Karma Houdini: Master Lunn and Borgan are too Easily Forgiven. Subverted by Ghaleon, the game's only atoner for whom Redemption Equals Death.
  • Kawaisa: There is a bromide of Nall where he and Ruby are asleep and dreaming of the same thing: fish. It's unbelievably cute.
  • Kissing Discretion Shot: Right before the final credits when Hiro is leaning in for a kiss, the camera starts pulling up and away. We do get to see their lips meet, but only for a split-second...
  • Knight in Shining Armor: Also, this is what White Knight Leo thinks he is...
    • Don't forget Mystere!
  • Late Arrival Spoiler: There is a book, which the player has access to within few minutes into the second game, that outlines the plot of the first game. It's also hard to look into the game at all without finding out about Ghaleon.
  • Magic Dance: Jean's special attacks.
  • Mayfly-December Romance: Something of a theme.
    • Especially now that she has Althena's divine spark, Lucia is probably immortal and will in all likelihood greatly outlive Hiro; it's inferred that this is one of the reasons she returns to the Blue Star, as she is hesitant to watch him grow old and die (and she can't just make him immortal or resurrect him, remember - "there can be no new life without the destruction of the old"). Hiro goes to her anyway.
    • This is also part of the reason all versions of Silver Star happened in the first place - Althena could not bear to watch another Dragonmaster age and perish while she persisted eternally, and so chose mortality of her own free will and lived out the end of her life with Alex.
    • Also applies, after a fashion, to the dragons and any human they know, lovers or otherwise. Nall outlived all of his original close friends by a millenium; in Lunar 2, Ruby finds the concept that she'll almost certainly live to the point that Hiro could be practically forgotten a very, very hard pill to swallow.
  • Miser Advisor: Lemina, and how!
  • Naked on Arrival / Naked First Impression: Lucia, being an Emotionless Girl, has a lot of these scenes and takes a long time to figure out what the big deal is about Hiro seeing her naked. By the time she gets it, she's not pleased.
  • Names to Know In Anime: The Japanese version of Lunar 2 is a roster of top seiyuu talent of the 90s.
  • Narrator: At the beginning of Eternal Blue Complete, Ghaleon (for some reason) opens the story by talking about the history of Althena, Lunar and the Blue Star.
  • No Export for You: The Sega Saturn version of the remake, because of the fact that the Saturn had failed and lost all noteriety in the states by the time both it and the Play Station version were released in Japan.
  • No Social Skills: Lucia.
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 Ruby: "I mean you shouldn't get too close to Hiro, because you'd be setting yourself up for a fall."

Lucia: "Now I understand. You mean that Hiro tends to trip people who get too close. I will remember to walk several paces behind him in the future."

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 Zophar: "It's time to destroy... everything..."

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  • One-Hit-Point Wonder: Lucia for a time, after she gets depowered by Zophar. She also loses the ability to attack, and runs away at any chance she gets.
  • Oral Fixation Fixation: Ronfar.
  • Playable Epilogue: Hmm... Bonus Dungeons!
  • Playing Against Type: Hikaru Midorikawa as Hiro.
  • Power Fist: Jean's weapon of choice after her costume change.
  • Rapunzel Hair: The fake Althena has dark, curly hair that reaches the floor.
  • Retcon: Seemingly averted, as Eternal Blue Complete ignored several of the new plot points introduced in Silver Star Story such as Luna being the only time Althena ever incarnated as a human.
    • Not really, if Lunar: Dragon Song is to be believed. The pink-haired Lucia was said to be (iirc) Althena's first incarnation.
  • Redemption Equals Death: Ghaleon. Well, re-death in his case. An interesting example, sort of a combination of Heroic Sacrifice and a Double Subversion of Rewarded as a Traitor Deserves. At the same time.
  • Restraining Bolt: Ghaleon is only kept alive by Zophar's power meaning Zophar can kill him at any time, just by no longer supplying it. While that would work with a case of Ambition Is Evil it's not a big deal to a type IV Anti-Hero who didn't mind dying once he'd achieved his goal the first time around.
  • Reverse Mole: Ghaleon. Interestingly, in the original version of the first game, which this follows from, Nash pulled this on him, which is probably part of why he's so Genre Savvy about it.
  • Secret Identity: When forced to break his vows, Leo becomes The Amazing Mystere! to correct things. He apparently doesn't realize that his Paper-Thin Disguise doesn't fool the heroes.
  • Sequel Hook: Lunar 2 has a fair number of these, what with the revelations that there's a lot more backstory to the game than initially suggested and a lot of it is unexplored, Hiro going to live with Lucia, and then there's the matter of that big fortress on the Blue Star, which would sure make a lovely dungeon, wouldn't it. Lunar 3 was in various stages of development in the late 90s and very early 2000s, but then stalled out over legal disputes between management members. The hooks have been left dangling for over a decade in some cases, now.
  • Series Continuity Error: In the remake. Vane and the Grindery are not where they were left at the end of Silver Star Story/Harmony, but remain in the spots they occupy at the end of The Silver Star.
  • Stay with the Aliens: Sort of, depending on how you define "alien". Hiro travels to the Blue Star to be with Lucia in the Playable Epilogue.
  • Stealth Mentor: Ghaleon.
  • Steven Ulysses Perhero: The name of the hero in Lunar 2? Hiro.
  • The Stinger: The "Epilogue" mode.
  • Talking to Herself: Jenny Stigel voiced both Jean and Ruby. If not for the pitch-change applied to Ruby's voice, they would sound exactly the same.
  • Teach Her Anger: This trope is Jean's backstory in a nutshell. She was kidnapped by a cult of assassins, where an Evil Mentor taught her to fight, to feel nothing but anger, and to channel her rage into a killing instinct. Eventually she realized what an awful thing she had learned, and was so dead-set against following her master's teachings anymore that she turned into a pacifist. In fact, when Hiro meets her, she is ashamed after she loses control and opens a can of whoopass on a monster to save her new friends. Over the course of the game, she becomes more of a Martial Pacifist as she learns that she can use her strength to help people, not to kill.
  • A Twinkle in the Sky: In a gag sequence, the girls Megaton Punch Ronfar and Hiro for spying on Lucia while she's changing, resulting in one of these.
  • Unwitting Pawn: Hiro's party to certain degree. Zophar allowed Hiro's party to humanize Lucia enough so that she could not bring herself to cast the ultimate spell on Zophar, which would have destroyed Lunar as well. Zophar took advantage of this and captured Lucia, stealing her power to make himself even stronger.
  • Verbal Tic: Lemina loves to prefix words with "mega-" for emphasis.
  • Villainous Glutton: Borgan.
  • We Are as Mayflies: In Eternal Blue, Nall has been alive for the past thousand years, long after his friends from the first game are dead and gone. This is a major cornerstone for his friendship with Ruby, who has to come to terms that she'll long outlive her non-dragon friends, too...
  • Wham! Episode: Midgame wham - The Althena Church is obviously corrupt, but it turns out to be the front for Zophar's world domination efforts. And it's effectively succeeded already. Lategame wham - Lucia is a destroyer after all, though unintentionally. If she uses Althena's power to destroy Zophar, it will un-create the world.
    • The first ending, in which Lucia decides to go back to the Blue Star and leave Hiro behind.
  • What Happened to the Mouse?: Caldor Isle, a major location in the first game. You visit a ton of areas from Lunar 1, but never Caldor Isle. The place is barely even mentioned, which seems odd given how historically important it is.
    • Given that it's a thousand years later, and geography can change quite a bit in that amount of time, Caldor is highly likely gone by now. Especially seeing as the world maps no longer match up very well at all, and the area that roughly corresponds to where it used to be seems to be one massive glacier now.
  • What Is This Thing You Call Love?: In essence, Lucia's Character Development is learning it (among other things).
  • What The Hell, Heroine?: In the middle of the game, Lucia briefly abandons the group after they agree to save a village from a snowstorm, saying that Zophar was far more important to deal with than a dying town. Just before you come across the boss that caused the storm, she comes back and heals the party from being frozen to death, saying that she felt worried for her friends.
    • Shortly afterward, Lemina attempts to charge the village's inhabitants for getting rid of the monster. The other party members don't let her.
  • Zeroth Law Rebellion: The raison d'etre for Mystere! When Leo finds that being Lawful Good isn't all it's cracked up to be, he whips up a paper thin superhero disguise to "anonymously" do the right thing.