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Basic Trope: An enemy takes you back to the beginning of the level instead of kill you.
- Straight: A mook grabs Bob and carries him out of the Big Bad's castle.
- Exaggerated: The mook carries Bob from The Very Definitely Final Dungeon to the start of the game.
- Justified: The mook knows that if he directly fought Bob, he'd lose.
- The mook is a bouncer
- Inverted: Bob grabs the mook and carries him out of the castle.
- Subverted: The mook drops Bob.
- Alternatively, Bob is too heavy for the mook to carry, causing the mook to give up and leave.
- Double Subverted: The mook realizes he's not carrying Bob, and quickly returns to grab him.
- He returns, with friends.
- Parodied: The mook carries Bob back to the womb and Bob needs to replay his entire life
- Deconstructed: The mook is fired and/or excecuted by the Big Bad for throwing Bob out of the castle instead of simply killing him.
- Reconstructed: Then mooks carry him out of the level
- Zig Zagged: ???
- Averted: All the mooks in the castle try to kill Bob.
- Enforced: Never Say "Die"
- Lampshaded: These mooks will never kill you so don't bother bringing any potions
- Invoked: A Genre Savvy Character sets up a situation where the trope can occur.
- Exploited: After defeating the Load-Bearing Boss, Bob uses the Mook Bouncers to quikcly escape the collapsing castle.
- Defied: The mook tries to grab Bob, only for Bob to shoot him.
- Discussed: Why don't these mooks just kill us
- Conversed: ???
- Played For Laughs: The mooks kick anything they touch out of the level including each other resulting in a huge wall of mooks at the entrance that prevents Bob from entering
- Played For Drama: Bob was pulled out away from his dying sister Alice who desperately need medicine from Bob
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