Tropedia

  • Before making a single edit, Tropedia EXPECTS our site policy and manual of style to be followed. Failure to do so may result in deletion of contributions and blocks of users who refuse to learn to do so. Our policies can be reviewed here.
  • All images MUST now have proper attribution, those who neglect to assign at least the "fair use" licensing to an image may have it deleted. All new pages should use the preloadable templates feature on the edit page to add the appropriate basic page markup. Pages that don't do this will be subject to deletion, with or without explanation.
  • All new trope pages will be made with the "Trope Workshop" found on the "Troper Tools" menu and worked on until they have at least three examples. The Trope workshop specific templates can then be removed and it will be regarded as a regular trope page after being moved to the Main namespace. THIS SHOULD BE WORKING NOW, REPORT ANY ISSUES TO Janna2000, SelfCloak or RRabbit42. DON'T MAKE PAGES MANUALLY UNLESS A TEMPLATE IS BROKEN, AND REPORT IT THAT IS THE CASE. PAGES WILL BE DELETED OTHERWISE IF THEY ARE MISSING BASIC MARKUP.

READ MORE

Tropedia
Advertisement
Farm-Fresh balanceYMMVTransmit blueRadarWikEd fancyquotesQuotes • (Emoticon happyFunnyHeartHeartwarmingSilk award star gold 3Awesome) • RefridgeratorFridgeGroupCharactersScript editFanfic RecsSkull0Nightmare FuelRsz 1rsz 2rsz 1shout-out iconShout OutMagnifierPlotGota iconoTear JerkerBug-silkHeadscratchersHelpTriviaWMGFilmRoll-smallRecapRainbowHo YayPhoto linkImage LinksNyan-Cat-OriginalMemesHaiku-wide-iconHaikuLaconicLibrary science symbol SourceSetting

Short summary: A tremendously bad, and tremendously brown, FPS made using a modified Wolfenstein 3D engine.

Longer description: arguably one of the worst FPSs made using a derivative of the Wolfenstein 3D engine. Developed by Capstone Software (who was also responsible for Corridor 7), it gives an excuse plot of militant terrorists taking over the United Nations Towers and holding ambassadors hostage on the top floor. The first five (approximately) levels take place in a sewer, where you have Goddamned Rats and Demonic Slime Monsters to deal with, and then you get into the first of the two towers and the game starts to pull out all the stops. In each floor, you must kill a certain number of enemies before continuing on to the next floor. While in Tower One, you have three allies, which you can switch between. However, if the person you are controlling dies, you lose.

There is a demo for this game. Anyone expressing any interest in playing this game would be better off just playing the demo, even though you don't have any allies in the demo. The full game is just not worth it. Trust us.

Tropes used in Operation Body Count include:

Things Operation Body Count did right:[]

  • Dronejam: You can walk through your allies. You can step over small rats. Anything else that moves and gets in your way, you shoot to get out of your way.
  • Bottomless Magazines / Emergency Weapon: The shotgun has the slowest firing rate of any weapon (1 and a half seconds, roughly, between firing it and doing anything else involving a weapon, like firing another shot). you start off with that and an Uzi. You WILL use the shotgun for most of the first 3 levels, at least. The shotgun has infinite ammo. The Uzi does not.

Things Operation Body Count got horribly, horribly wrong:[]

  • Artificial Stupidity: Your allies can - and will - step right in front of you just in time to get shot. On the flip side, free armor!
    • Also, enemies will try to take a straight path to you, and then try following a wall to get to you if that doesn't work.
  • Fake Difficulty: If you get ambushed and die before getting a chance to change to an ally, you lose automatically. Not that this is an issue when you enter tower #2, which is a solo operation to the end.
  • Interface Screw: Killing people at close range can cause a blood splatter on your screen. Getting hit by the sewer monsters will cause part of your screen to be covered in sewer gunk. The map happens to be drawn UNDER the blood splatters and sewer gunk.
  • Luck-Based Mission: Game Mode "R." For those without a manual, this is RANDOM ENEMY PLACEMENT. This means you could get swarmed with giant rats in the first level without even having a chance to fire. Otherwise, it's identical to Game Mode "3" (HARD).
  • Too Awesome to Use: Anything that's not the shotgun in general, since the shotgun alone can clear out most of the floors.
Advertisement