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- Awesome Music: Several, particularly "School Days".
- Complete Monster: Michiko Matsudaira, one of the bosses of the Snow Queen Quest. The other two guardians have fairly sympathetic reasons for working for the Snow Queen, but Michiko? She's just a Spoiled Brat and awful bully who is so self-deluded she thinks she's the victim because nobody liked her (mainly because they saw her for the irredeemable Jerkass she was). Her two victims weren't even part of the "bullies"-she just thought they were ugly, and ugliness deserves punishment (never mind the fact that she's rather plain herself)... And those punishment are Ironic Hell in High Octane Nightmare Fuel levels...
- Demonic Spiders: Grimies, purposely placed where they are in the final dungeon to make you risk the 40 minutes it takes to actually reach the final boss in one fell swoop. They are also The Unintelligible, which means that they're hard to negotiate with.
- Pretty much any demon capable of spamming multi target ailment attacks like sleep and guilt, such as Nightmares and Arpachis. Imagine being powerless and mesmerized to attack each other.
- The above is remedied by equipping personae which reflect or null their magics, but the trope is still upheld due to the rarity of those personae, plus the need to move onto better, more capable personae.
- Kuchisake-Onne is extremely hazardous against those who do an SQQ max Ambrosia run, in which the gamer at level 20 has to go into Thanatos Tower first. In there, she's commonly fought, she can't be talked away, and she spams Mamudo, which will most likely off any member not fortunate enough to have a dark type persona, which at that point in the game, is extremely limited.
- Pretty much any demon capable of spamming multi target ailment attacks like sleep and guilt, such as Nightmares and Arpachis. Imagine being powerless and mesmerized to attack each other.
- Fridge Horror: Avidya World. It looks like your typical final boss dungeon, with creepy music and dark, distorted halls. But if you look at the doors closely enough, you'll notice that Avidya World is basically a twisted version of your school. And nearly all the doors of the "normal" school refuse to budge now...
- First Installment Wins: Averted/inverted. The original Persona game is easily the worst of the lot, with clunky mechanics and obtuse fighting systems. Indeed, the series has evolved nicely since then, with Persona 2 being a cult hit and Persona 3 being a total smash hit.
- It does have an incredibly diehard fanbase though, mostly made up of fans of the PSX version. Some fans see it and IS/EP being truer to the idea of what a "Persona" is.
- High Octane Nightmare Fuel: Even if it's somewhat Lighter and Softer, it's still only Lighter and Softer compared to the main Shin Megami Tensei games, which are pretty damn creepy already.
- The bad ending for the Snow Queen Quest. Everyone becomes a frozen statue forever entrapped in their own despair. You can see where the inspiration for Persona 3's Apathy Syndrome comes from.
- I Knew It!: In-universe. Mark's reaction to the Harem Queen being Chisato "...knew it."
- Seinfeld Is Unfunny: This game has not aged very well, and a lot of the criticisms for it were basically this.
- Woolseyism: The PSP script compared to the original North American release. Atlus' NA localization team goes to great lengths to grasp every last nuance of characterization and mythology.