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Ratchet and Clank 1 170

The first game in the Ratchet & Clank series, it was a modest hit for the Play Station 2.

The game is about how the titular duo meet and then team up to stop Chairman Drek and the Blarg from destroying planets across the galaxy in order to build themselves a new homeworld. In exchange for a chance to see the galaxy, Ratchet helps Clank look for the great hero, Captain Qwark.

In 2016, after the game was made into a movie, the game got a reimagining to tie into the film's release.

The 2002 game[]

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Ratchet: A Public Display of Affection?

Qwark: No, a Personal Delivery Assistant.

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Novalis Chairman: This is your last chance! Stop this madness now!

Drek: Okay, wait. You're right. I WILL withdraw my troops!

Novalis Chairman: Really?

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  • Disappointed by the Motive: As quoted in Motive Misidentification, Ratchet and Clank assumed that Drek was a Well-Intentioned Extremist who was genuinely trying to help his people at any cost. Nope. He's a Corrupt Corporate Executive who's Only in It For the Money. The two have to choke back their disgust at this.
  • The Dragon: The Robot Lieutenant is this to Drek early on in the game, but he promptly disappears after the duo encounter him in the logging site on Eudora and gets replaced by Qwark.
  • Early Installment Weirdness:
    • The game is much more of problem solver/platformer than its sequels. It also has a much Lighter and Softer tone along with a rather political, anti-Capitalist, tone instead of the Space Opera feel that the brand would later settle into.
    • The game's weapons are rather straightforward, compared to the more outlandish sci-fi weapons that would come to define the brand in later years. There's also no ability to upgrade the weapons through repeated usage.
    • Not only does Ratchet have a different voice (Mike Kelly instead of James Arnold Taylor), he's a Half-Dressed Cartoon Animal and a proper Jerkass instead of the fully-clothed Deadpan Snarker of later games.
    • Quark is a lot craftier than modern audiences are used to. And genuinely evil.
    • Much of the boosts that Clank bestows on Ratchet that come standard in later games have to be earned here. The game also makes use of Cash Gates, unlike other games where it's straightforward enough to farm bolts.
    • The game doesn't allow Ratchet to strafe or lock onto enemies while moving.
    • Ratchet and Clank keep replacing their ship for a faster model. In subsequent games, they tend to acquire a ship in the prologue (or in the cases of Ratchet & Clank: Up Your Arsenal and Ratchet & Clank Future: A Crack in Time, use the same ship as the previous game) and use it throughout the entire game.
  • Earth-Shattering Kaboom: Drek's Planet Buster weapon.
  • Everyone Has Standards: Ratchet is the Good Is Not Nice type of hero but even he's disgusted by Drek's motives.
  • Faux Affably Evil: Chairman Drek.
  • Heroic BSOD: Ratchet gets one after Qwark's betrayal. At this point, the only thing keeping him from dumping Clank and packing it all in is that he needs Clank to activate their spaceship. He does become determined to get back at Qwark though.
  • Jerkass: Ratchet after Qwark's betrayal. He gets better.
  • Metal Detector Puzzle: The Metal Detector Gadget allows you to find a few extra bolts, but it's never required to complete the game.
  • Motive Misidentification: When Ratchet and Clank corner Drek on top of the Planet Buster:
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Clank: There must be a better way to find a home for your people.

Drek: You think that's what this is about? Who do you think polluted the last world? I did. This is about one thing and one thing only: cash, and lots of it. See, I've been paid for every square inch of my new world. Once the new inhabitants move in, I'll begin polluting this world as well, and the whole thing starts all over again. Ah... brilliant.

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  • Planet Looters: The Blarg, or at least Drek.
  • Power-Up Letdown: The Morph-O-Ray allows you to turn enemies too large for the Suck Cannon into chickens, allowing you to stock up on Suck Cannon ammo whenever you want. The giant chickens produced by the Gold Morph-O-Ray, however, are too big for the Suck Cannon.
    • Plus, thanks to a Good Bad Bug, Morphing and then Sucking an enemy will give you more bolts than just killing it.
  • Treacherous Advisor: Qwark.
  • Villain with Good Publicity: Captain Qwark.
  • Walking Shirtless Scene: Ratchet, only in this game and Size Matters.
  • Well-Intentioned Extremist: Chairman Drek is not one of these, as he is really just trying to exploit his own people at the cost of millions of lives.
  • What Happened to the Mouse?: Drek's lackey, the Robot Lieutenant all but vanishes from the game after you meet him on Eudora.
  • Where It All Began: The final battle with Drek takes place on Veldin-the first level of the game and Ratchet's home planet.
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 Drek: "Imbeciles. After all the trouble you've gone to, you're about to die right where you started. *sniff* It's so...poetic."

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The 2016 game[]