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Super Robot Wars Compact 3 is the final Wonderswan game in the Super Robot Wars franchise, and is the only non-remake installment on the Wonderswan Color.

The Earth is nearing what seems to be the end of a long, painful war. Dr. Hell, the Mikene Empire, the Hyakki Empire, Neo Zeon, and the Organization of the Zodiac have all been defeated, with the Cambellians and the Titans on the verge of destruction. However, the Earth Federation cuts back at the very last minute: the Argama is forced to finish off remnant Titans on its own, while the Super Robot teams are left to deal with the remains of their respective enemies without assistance. Because of this, half a year passes with little-to-no progress being made against completely destroying the various factions.

Little do they know that a new war's about to begin: when Jaburo is under siege by a mysterious, fight-happy race called the Shura, a stray warrior named Folka Albark with his mech Ialdabaoth ends up siding with the Londo Bell, while being systematically hunted by his fellow kinsmen.

Compact 3's notorious for the addition of "oddball" magical mecha series, such as Vision of Escaflowne and New Story Of Aura Battler Dunbine.

Series List[]

Tropes that Compact 3 has[]