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File:Toonstruck-21 8537.jpg

Thank you, Roger Rabbit Effect.

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"Ready for some speedy, convenient and only relatively disturbing hole travel?"
Drew Blanc
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Toonstruck...

Basically, Toonstruck is an Adventure point-and-click game developed by Burst Studios and published by Virgin Interactive in November 31st 1996, for MS-DOS. It uses FMV of Christopher Lloyd as Drew Blanc, as well as animated cartoons, making most of the game have a Roger Rabbit Effect.

The basic plot goes that character designer Drew Blanc has a meeting with his boss, who demands him to create more bunny characters for the 10th anniversary of the "Fluffy Fluffy Bun Bun Show", since it needs something new and fresh to retain its audience, for the very next day.

Thus Blanc has to pull an all-nighter to figure out what kind of bunny would go well with the titular character of FFBB show. While he's at it, he gazes up at one of his own designed characters, Flux Wildly, in a sketch he has on the wall, longing to actually use him instead of the rabbit he's gotten fed up with.

He nods off, suffering from author's block. He wakes to the sound of his TV turning on and displaying said show, only for it to turn into a void that sucks Blanc into the cartoon world! In it, he meets his very own character, Flux, and asks him for help to return to the human world. Flux takes Blanc to the king of Cutopia, who promises to help him go back, in exchange for gathering the materials for the Cutifier: a machine to counter the Malevolator that Count Nefarious has developed; a flying machine equipped with a raygun which has been used to transform the people and places of Cutopia into dark, twisted malevolence.

Thus begins the journey of Drew Blanc and Flux Wildly to find the pieces to make the Cutifier work and reverse what the evil Count Nefarious has done.

Then things go crazier...

It's Better Than It Sounds, like most games when described like this...

There was once a petition to make a sequel on a now-defunct petition site; it has since moved to a Facebook group, where it has hung about for most of a decade now. In 2015 there was a re-release of the game on GOG.com with support for Windows, macOS, and Linux. Same with Steam Some of the unused materials from the game can be seen here, and there's even a Toonstruck 2 fanproject.

Tropes used in Toonstruck include:
  • The Ahnold: Jim the Pitbull.
  • Already Undone for You: Count Nefarious's castle
  • Artificial Limbs: Count Nefarious' henchmen Feedback, Goggles and Lugnut, with the the loss of speech, sight and hearing respectively, have to use special gadgets to enable them to speak, see and hear.
  • Badass Normal: Drew Blanc, by the end of the game.
  • Beware the Nice Ones: Fluffy Fluffy/King Hugh.
  • Bury Your Gays: Possibly for the Care-crow.
  • Cliff Hanger: Drew manages to defeat Nefarious and Fluffy Bun Bun and destroy the Cutifier and Malevolator before returning to the real world. But Flux contacts him (through a communicator he gave him at the last second) and informs him the two are still alive, and they need Drew's help. The mutagen Nefarious shot into Drew finally kicks in turning him into a toon before he warps back to the toon world. End game.
  • Cute Is Evil: Fluffy-Fluffy Bun Bun. An ickle-wickle cutesy-wutesy megalomaniacal despot.
  • Cut Short: The second half of the game has never seen the light of day because they were banking on sales to justify its release.
  • Deadpan Snarker: Drew Blanc tends to be this.
  • Everything's Deader with Zombies: Sort of. Feedback, Goggles and Lugnut were all brought back from the dead, but otherwise avert most of the actual tropes of zombiehood (shambling, brains, etc). The only real evidence that something is off about them is that, aside from the gadgets which grant each one his respective missing sense, they're not proper toons, but just ambulatory construction guides that cartoonists and animators usually draw before they fill in the finished character. The implication, to an artist, is that a half-job is the best Nefarious could (or would) do on their resurrection... that, or they're just artist's concept sketches who were binned (read: killed off) before being fully realized into full-fledged characters.
  • Evil Plan: Take over the world and go to the human world and take it over as well!
  • Evil Versus Evil: Nefarious' initial plan to turn things evil with his machine, and Fluffy Fluffy Bun Bun planning to turn everything cute (including those that weren't cute before, such as the inhabitants of Zanydu and the Malevolands) with her machine.
  • Expressive Mask: Flux's "eyes" are actually a pair of heavily stylized glasses; he doesn't appear to have proper eyes at all, but that doesn't seem to slow him down.
  • Eye Scream: Even if it's just a balloon animal...
  • Fate Worse Than Death: Depends on how you look at it, the serum that Count Nefarious had Drew injected with, which slowly turns him into a toon.
  • Foil: During his pitch to his boss at the end of the game, Drew proposes that Flux be added to the cartoon as a co-star to Fluffy because they would act as foils to each other.
  • Foreshadowing: An example that was cut. Just before Drew is transported to Cutopia, Vincent van Gogh's self-portrait can be seen hanging on Drew's room's wall. One of the things that was cut from the game was getting to meet Vincent van Gogh.
  • Fun with Acronyms:
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Robot Master: I am a Super Mega Ultra Genius!
Flux: That's SMUG for short, right?

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